1 Brig. General 2 Maj. General 3 Colonel 4 Lt. Colonel 5 Major 6 Captain 7 Leader has retired 8 Leader has died 9 Leader Recovered 10 Sir, if we do not capture the enemy position,\nthe brigade has no safe place to go and will be lost.\nAre you sure you wish the boys to\ncarry out this attack? 11 Sergeant, the brigade was pinned down and is lost.\nCarry the colors back to the lines and inform the general. 12 The defending unit was slaughtered.\nThere were no survivors. 13 The attackers fell for a trap,\nand were annihilated. 14 The defending General was gravely wounded,\nand has been replaced by the second-in-command. 15 The attacking General fell to a lucky shot,\nand was replaced by his aide. 16 The attacking General's corpse was carried to his lines.\nHis replacement was sent up, double quick. 17 The defending General was mortally wounded.\n His second-in-command has taken over. 18 Sir, our leader is badly wounded,\nand is unfit to command his men.\nShould we send him to the hospital and replace him? 19 Sir, your wounds are too severe to move you or the unit.\n\nShould I send for your replacement? 20 The attack is coming from behind.\nDefender: brace yourself for heavy casualties. 21 We have caught 'em with their britches down boys, have at 'em! 22 Which unit do you wish to concentrate your attack on? 23 General, should we target the enemy battery?\nOr blast 'em all, like fish in a barrel? 24 Which unit shall our sharpshooters harass, Sir? 25 We are too low on cartridges to resist their charge.\nTake cover, boys! 26 The defenders have no ammunition,\nand are looking for a hole to hide in. 27 Sir, the unit tried to retreat,\nbut had no place to go, and panicked.\n Now they are fleeing for their lives. 28 Sir, the defender's men are breaking.\nThey have given up their ground. 29 Either the defensive volley was too much,\nor the attack became disorganized.\nThe attackers withdrew without firing a shot. 30 Your gambit failed, General.\nThe brigade's attack was cut off and the unit destroyed. 31 The brigade was enveloped and forced to surrender. 32 Sir, the routing unit could not escape,\nand was destroyed. 33 That unit's men could not take any more.\nThey have all deserted. 34 The men in this unit could not stomach another death.\nThey have surrendered the colors, Sir.\nThat brigade is lost. 35 Give these boys time to rest and regroup.\nThey would not charge for their own mothers! 36 You can not talk those boys into chargin' now.\nGive 'em some time to recover,\nor win some real victories and raise the Army's morale. 37 They will do it for you, Sir,\nbut you need to put your silver tongue to work.\n(%d Army morale points needed to charge). 38 Sir, these boys have seen enough for today.\nThey's a-headin' home.\nGive 'em some room to run,\nand maybe they come 'round on they own. 39 Sir, these lads might have \ncharged for you earlier today,\nbut they are losing heart.\nTry again when the Army's morale is higher. 40 Sir, there is no chance of attacking that enemy.\nTime is too short, they are too far away,\nand the countryside is unforgiving. 41 This unit is so beat up, they\n wouldn't attack a chicken coop. 42 What shall we do, stone them?\nWe have no cartridges! 43 We have no place to fall back to.\nRally 'round the flag, boys! 44 Sir, cartridges are too low to last through a charge.\nIf we go in in line,\nwe can get off one more good volley. 45 Sir, we cannot engage the enemy in this formation.\nForm the men up proper, and watch what they can do. 46 Sir, you are too wounded to move anywhere\nbut the hospital. Can I call up your replacement,\n to git the boys movin' again? 47 Defender: Will you withdraw your artillery,\nwhile the bombardment is just startin'? 48 We have caught them limbered up!\nButcher them, men! 49 The cannons being attacked cannot return fire.\nThe unit has no shells. 50 Defender: Should we counterfire the enemy's battery? 51 Attacker 52 Defender 53 Firepower 54 Casualties 55 Morale 56 Supply 57 Do you still wish to reassign your Corps Commanders? 58 Do what with Corps Commander - %s? 59 Attached to unit %s 60 Prev 61 Next 62 Done 63 We have no one to relieve them with, Sir. 64 General, which brigade do you wish to re-assign this Corps Commander to? 65 Two Corps Commanders in one brigade? Sir, please reconsider! 66 Do what with Corps Commander - %s\nAttached to unit %s 67 Save Game 68 Load Saved Game 69 This is not a 'R.E. Lee: Civil War General' Scenario 70 Cancel 71 Phone number field must be filled in. 72 Continue 73 Setting up chat mode 74 Show Info 75 Hide Info 76 Unable to open video window 77 Unable to open video file (%s) 78 Unable to open smack buffer for video file (%s) 79 Unable to find video %s 80 Yes 81 No 82 This program requires 256 colors to run properly\n\nPlease refer to either the Game Manual or Online Manual\nfor further infomation. 83 Wrong Number of Colors 84 This program has been optimized and tested in\n256 color mode. You may continue but will not receive\nthe optimizations made for 256 colors. Additionally you may\nexperience erratic graphic behaviour.\n\nPlease refer to either the Game Manual or Online Manual\nfor further infomation.\n\nDo you wish to continue? 85 This program has been optimized and tested in\n256 color mode. You may continue but will not receive\nthe optimizations made for 256 colors. Additionally you may\nexperience erratic graphic behaviour.\n\nPlease refer to either the Game Manual or Online Manual\nfor further information.\n\nDo you wish to continue? 86 Please enter phone number 87 Do you wish to abort the connection phase? 88 Modem Connection Abort 89 Waiting for incoming call -- Hit ESC to abort 90 Waiting for connection -- Hit ESC to abort 91 Attempting to make a connection -- Hit ESC to abort 92 Making phone call -- Hit ESC to abort 93 Please wait -- Disconnecting 94 Move to previous reinforcement area 95 Move to next reinforcement area 96 Movement Points Left 97 Unit's Firepower 98 Unit's Supply Points 99 Unit's Morale 100 Unit's Health 101 Unit's Organization 102 Unit Type 103 Toggle Unit Data 104 Toggle Leader Data 105 LC - Charge Mode, or Rally Routed Unit 106 Toggle Terrain Data 107 Change Leader's Name 108 Change Unit's Name 109 Rest and resupply this unit 110 Dig-in and resupply this unit 111 Change Formations 112 Toggle the Menu Bar 113 Go to the Command Tent 114 End This Turn 115 Exit the Game 116 Go To the Command Map 117 Start a Game 118 Return to current Game 119 LC - Move Unit to this hex 120 RC - Get Unit Info 121 LC - Move To Hex RC - Get Unit Info 122 LC - Attack Hex RC - Get Unit Info 123 124 LC - Toggle Unit Info Windows 125 Get next page of information 126 Get previous page of information 127 Exit this screen and continue 128 Select Weapons for Infantry 129 Select Weapons for Cavalry 130 Select Weapons for Artillery 131 Select Weapons for Specialists 132 Return to the game 133 Go back to the armory screen 134 Purchase Weapons for Infantry 135 Purchase Weapons for Artillery 136 Purchase Weapons for Cavalry 137 Purchase Weapons for Specialists 138 Select a weapon to purchase 139 Previous Unit (of selected type) 140 Next Unit (of selected type) 141 Dismiss this Leader 142 Select a unit from the roster 143 Purchase the selected weapon 144 Continue a Saved Game 145 Start a solo Campaign Game 146 Start a solo Historical Battle 147 Start a multiplayer game 148 Casualty Report 149 Reinforcement Report 150 Objectives Report 151 View Infantry 152 View Artillery 153 View Cavalry 154 View Specialists 155 Re-equip Soldiers 156 Please choose a unit first. 157 Specialists have only one formation. 158 This unit cannot change formation on this terrain. 159 Sir, the men are exhausted,\nand cannot obey. 160 Sir, we have done plenty already,\nand there is only so much time in a day.\nTry again later. 161 Sorry, General, but they must be rallied first! 162 Sir, the men are recovering now,\nand incapable of anything else. 163 You are either on the wrong terrain,\n or in the wrong formation,\n to and dig in and defend. 164 Sir, our men lack the strength to obey. 165 Sir, we have done plenty already,\nand there is only so much time in a day. \nTry again later. 166 Sir, we can not prepare cover in this terrain! 167 Sorry, General. We love our country so much,\n we are running back to it! 168 Sir, the men are in no condition to do this. 169 General, you have already run through too much supply. 170 Supply Points Available = %d 171 Enter amount to resupply all units that 172 did not move this turn 173 174 Over Supply - %d 175 Over Supply - %d lack of supply 176 No Supply - %d 177 No Supply - %d lack of supply 178 Qrtr Supply - %d 179 Qrtr Supply - %d lack of supply 180 Half Supply - %d 181 Half Supply - %d lack of supply 182 Full Supply - %d 183 Full Supply - %d lack of supply 184 General, both armies take dim views\nof turncoats during a battle. 185 Sorry, General, but they must be rallied first! 186 We cannot go in, Sir.\n The lads will never stand for it. 187 Sir, I can scarce see my hand, let alone the enemy.\nNo army can fight by night.\nIf you must move us, then so be it.\nI say let them as can, sleep. 188 Sorry, General, the men are running\nlike jackrabbits from a hounddog. 189 If these boys can move at all, it will be to the rear.\nShould they try to retreat wherever they can? 190 The brigade has reached the supply wagons. 191 Sorry, General, the men are running\nlike the Devil hisself was on they heels. 192 If these boys can move anywhere, it will be rearward.\nShould they try to retreat wherever they can? 193 Unit has retreated as far as it can. 194 It is too crowded in there. 195 Sir, if you try to squeeze two combat brigades in one area,\nneither one will do us a lick of good. 196 General, we can not position two artillery brigades together. 197 Confederate Commander: Prepare to issue orders. 198 Union Commander: Prepare to issue orders. 199 Sir, you already tried that once.\nThe men just will not do it. 200 These boys have one thing on their mind,\n and that is home. Give 'em some time\n and try again later. 201 %d Army morale points are needed. You have %d.\nUnable to rally\n 202 You might talk them into reforming, General, but\n it will take %d Army morale points to do it.\nDo you wish to try? 203 To the flag, boys!\nShow them what you are made of !\n\n%s has rallied and will reform. 204 The Devil hisself might as well be chasing those lads.\nTry 'em again next turn, cause they be gettin' close.\n%s fails to rally. 205 General, the roads are clogged.\nWe have to clear the entrance roads\n if we want to see more reinforcements. 206 An artillery company is waiting to move out.\nThe new unit will try again later. 207 The entrance road is blocked by a combat unit.\nThe new reinforcement will try again later. 208 Fresh troops are here!\n%s 209 %s , an Infantry unit, has arrived. 210 %s , an Artillery unit, has arrived. 211 %s , a Cavalry unit, has arrived. 212 %s , a Specialist, has arrived. 213 Do you wish to abort the current game? 214 Do you wish to abort the game in progress? 215 Incorrect File Version.\nThis data file is from an older version of\nthe program.\n\nPlease contact Jeff or Fuzzy (Preferably Jeff)\nto get the latest copy.\nThe file will not be loaded and the program will exit. 216 Son, only a Minie-ball can dismiss me! 217 You cannot dismiss a leader who has not been tested in combat. 218 Do you wish to dismiss this leader? 219 You have no units of this type. 220 Purchase it with what? You have squandered your money! 221 Conf. 222 Union 223 Men Killed 224 Men Wounded 225 Leaders Killed 226 Men Deserted 227 Men Surrendered 228 Supply Captured 229 Weapon Cost Captured 230 Victory Points 231 Turn %d of %d 232 Ending Time : %s on %s 233 A Draw 234 A %s by the Confederate player 235 A %s by the Union player 236 Draw 237 Tactical Victory 238 Minor Victory 239 Strategic Victory 240 Major Strategic Victory 241 What type of multiplayer game? 242 Hotseat 243 Modem 244 Back 245 Artillery 246 Combat 247 Just Artillery 248 Both Units 249 Just Artillery 250 Just Combat 251 OK 252 Yes 253 No 254 Cancel 255 A brigade done run back to their farms, General.\nWe'll not see them again for this battle. 256 They're so panicked they can't even find the \nway home. I'm sure they will try again later. 257 General, the brigade has fled to the supply train.\nIf we do not get control of them quick, they'll\nrun all the way back to their farms. 258 Please Wait 259 Loading and Initializing Data 260 Please wait while option change is validated with other player. 261 Your opponent wishes to 262 Do You Agree? 263 on 264 off 265 Limited Visibility 266 Master machine only is allowed to save games 267 Master machine only is allowed to load games 268 Waiting for Master machine to select scenario to play 269 Click anywhere to disconnect 270 No phone number established 271 Please enter a phone number 272 start another game 273 end current game and start another game 274 Master machine only may end games early 275 Please wait. Attempting to make a connection 276 Please wait. Waiting for connection 277 Option can not be toggled during Opportunity Fire 278 Action cannot be chosen at this point 279 Please wait -- File Transferring 280 Please Enter Your Name 281 Remote can not go into chat mode at this point 282 You can not go into chat mode at this point 283 Reinitializing modem 284 Hanging up modem 285 Waiting for incoming call 286 Making phone call 287 Phone call did not come in within allotted time 288 Person who started chat needs to end chat 289 Init String 290 Option can not be changed when doing NULL modem connection 291 Link and Connection Established -- about to enter chat mode 292 WARNING! 293 Current Modem Game is about to be aborted 294 Are You Sure? 295 Modem game is about to be aborted 296 You must have DOS 3.30 or above to run R.E. Lee: Civil War General 297 Please Wait - Loading Data 298 Starting R.E. Lee: Civil War General 299 Starting Demo Version of R.E. Lee: Civil War General 300 Starting R.E. Lee: Civil War General Editor 301 Setup VESA mode failure -- error code 302 Floppy Version 303 Copyright (c) Sierra On-Line 1996 304 Version 305 Internal Revision 306 Compact Disc Version 307 Demo Version 308 Saved Game 309 New Game 310 One Player 311 Two Player 312 Modem Game 313 Select Game Type 314 Select who will be playing 315 Please Enter Player #1's Name 316 Please Enter Player #2's Name 317 Unable to save configuration info 318 Unable to load configuration info 319 Unable to find user info, using defaults 320 Invalid number of bytes read 321 Invalid number of bytes written 322 General, the lay of the land is against us.\nWe lack a clear line of fire. 323 Unit is unselectable because it is dead. 324 Unit is unselectable because it has used all of its movement points. 325 Unit is unable to move there. 326 Sorry, Sir, but we cannot get there from here. 327 Please select a new destination. 328 Please wait 329 Saving Game 330 Loading Saved Game 331 Saving Scenario 332 Loading Scenario 333 About to cleanup_for_shutdown 334 Ran out of memory allocating for screen 335 Unable to load palette 336 Unable to load picture 337 Invalid tile set specified 338 Invalid unit set specified 339 Other Error Code of 340 An unanticipated situation has occurred in 341 at line 342 And Furthermore 343 Max Num Of Units already on board 344 Assertion Failed 345 ABNORMAL TERMINATION 346 file 347 line 348 Continue 349 No more units available for purchase 350 Buy it with what? We have squandered our money. 351 NOTE: 352 Action can not be chosen during modem player's turn 353 Please wait while Visibility is calculated 354 -s Do not use music \n 355 -x Do not use sound effects and speech \n 356 -p Do not use speech \n 357 -i Skip Intro \n 358 Unable to write to file 359 Not Enough Memory At #1 to open window 360 Sound Config File does not exist -- Rerun setup 361 Unable to create config file 362 Unable To Install MDI Driver, Continuing without sound -- Rerun Setup 363 Unable To Install DIG Driver, Continuing without sound effects -- Rerun Setup 364 Unable to load sound file 365 Unable to load voc file 366 Unknown db_id of 367 Unable to save the game during computer's turn 368 Only able to save game during movement and combat phases 369 Unable to save simultaneous resolution game during combat phase 370 Unable to load a saved game during computer's turn 371 Continue 372 Hotseat 373 Only one copy of this program can be run at a time.\n 374 Turn %d out of %d\n 375 R.E. Lee: Civil War General Supply = %d, Army Morale = %d 376 R.E. Lee: Civil War General 377 Question? 378 Nice Try, BUT you cannot alter your opponents settings.\nAnd next turn we are going to let them know that you tried. 379 Waiting for other machine to load and setup game 380 Waiting for other machine 381 Do you want to continue an old game? 382 NOTICE 383 WARNING 384 Leader Replacement Question 385 SURPRISE ATTACK !!! 386 Multi unit attack Question 387 Morale Boost Question 388 Artillery Retreat Question 389 Artillery Duel Question 390 Corps Commander Reassignment? 391 ERROR 392 Disconnect Question 393 ILLEGAL ACTION 394 RESUPPLIED 395 Rally Question 396 Out of Flee 397 Too Bad 398 Reinforcements have arrived 399 Is your weapon purchase complete? 400 Please select a unit first. 401 All units are dead, we must wait for reinforcements 402 Morale in camp is too low for that General. 403 Enter amount to resupply 404 405 406 407 408 409 410 411 412 413 414 415